Walls messed up/disjointed in Bearkin Steading (#2)

Locked
Maethius
Retired Staff
Retired Staff
Posts: 1209
Joined: Fri Aug 26, 2011 12:13 pm

Walls messed up/disjointed in Bearkin Steading (#2)

Post by Maethius » Sat Apr 14, 2012 7:42 am

Forum Date/Time: 4/14/12 6:40am

Server Rev #: 4840

World Location Coordinates, Macrozone, Microzone: Hethland Holm, Bearkin Steading, 45000x66634

Character Information (race, class, level): N/A

Bug Summary: Most of the walls need to be rotated 90 degrees. Instead of forming a horizontal, connected wall, there's a bunch of disjointed vertical oriented sections.

Steps to Reproduce: go to loc and observe.
Image
Zergwin's Law: As a discussion about a fight or bane grows longer, the probability of complaints
of zerging and recriminations over which side unfairly brought greater numbers approaches 1.

Candi
SBE Team
SBE Team
Posts: 12253
Joined: Sun Jul 10, 2011 9:21 am

Re: Walls messed up/disjointed in Bearkin Steading (#2)

Post by Candi » Mon Jan 07, 2013 6:07 pm

Walls fixed but snow mounds need removing as of 1/8/13, ./sver 5185.

Candi
SBE Team
SBE Team
Posts: 12253
Joined: Sun Jul 10, 2011 9:21 am

Re: Walls messed up/disjointed in Bearkin Steading (#2)

Post by Candi » Sun Jan 13, 2013 6:37 am

Fixed on Victory as of 1/12/13, ./sver 5185.

Locked

Return to “Hethland Holm / Kralgaar Holm / Ragnir Holm”