Search found 124 matches

by Fleetness
Fri Sep 26, 2014 3:41 pm
Forum: Warlock, Warrior of the Mind
Topic: New Nephs
Replies: 11
Views: 2522

Re: New Nephs

I believe you give up the 200% HR for the 75 Dex buff. A bad trade off in my opinion.
by Fleetness
Sun Sep 14, 2014 6:07 pm
Forum: Bard, Keeper of Lore
Topic: Aelf Blademaster Bard
Replies: 14
Views: 4736

Re: Aelf Blademaster Bard

If you only want to strip conc buffs and roots, you can drop Countersong to 35. If you just want it to remove roots off yourself, you can drop it to 20.
by Fleetness
Sun Aug 17, 2014 1:47 am
Forum: Confessor, Judge of the Unworthy
Topic: 2.5 Second cast time on Sanction sucks Skah!
Replies: 2
Views: 1281

2.5 Second cast time on Sanction sucks Skah!

Every other root in the game is .5 second. Why do confessors get screwed?
by Fleetness
Sun Aug 17, 2014 1:40 am
Forum: Disciplines
Topic: Drannok Damage chant can't be trained.
Replies: 4
Views: 2164

Re: Drannok Damage chant can't be trained.

Intentional that it is only an 11% damage buff? That seems kind of lame.
by Fleetness
Fri Aug 15, 2014 11:45 pm
Forum: Disciplines
Topic: Drannok Damage chant can't be trained.
Replies: 4
Views: 2164

Drannok Damage chant can't be trained.

The Drannok trainer has it listed as zero cost, but it can't be trained past 1 train 11% damage.
by Fleetness
Fri Apr 25, 2014 6:06 pm
Forum: Prelate, Keeper of the Faith
Topic: Bring back the Archon transform
Replies: 13
Views: 2954

Re: Bring back the Archon transform

Wrath of the Seraphim is a heretical perversion of the "True and Original" Archon Transform. All those Confessors and Templars should be rounded up by the Church of the All Father and put to the sword. That is why they were excommunicated. Continuously putting them to the sword after the shattering ...
by Fleetness
Sun Mar 30, 2014 5:15 pm
Forum: Nightstalker, Enemy of the Darkness
Topic: Rogue Archers
Replies: 22
Views: 3658

Re: Rogue Archers

Pinksofly does pretty well on a bird huntress. I would actually like to know the dex, con and int stat spread on that template.
by Fleetness
Wed Mar 26, 2014 6:07 pm
Forum: Rogue
Topic: Advice for vamp scout
Replies: 5
Views: 1163

Re: Advice for vamp scout

Make an Aelf one, they are better.
by Fleetness
Sun Mar 16, 2014 4:29 pm
Forum: Resolved
Topic: Still See Green Nation chat notices after banned-RESOLVED
Replies: 2
Views: 402

Still See Green Nation chat notices after banned-RESOLVED

Pledge into a baned nation, get banned during bane and still see green Nation death messages as an Errant.

Location:
Creeping Shadows
by Fleetness
Sat Mar 15, 2014 10:25 pm
Forum: Sentinel, Scourge of Chaos
Topic: Str/Int Hi-Def Farmer?
Replies: 12
Views: 3643

Re: Str/Int Hi-Def Farmer?

Any Sent running into a stack should automatically be both def cut and blinded. That is fundamental.
by Fleetness
Sat Mar 15, 2014 10:03 pm
Forum: Doomsayer, Devotee of Chaos
Topic: The Powerthirst Build with Instructions.
Replies: 43
Views: 14714

Re: The Powerthirst Build with Instructions.

I build them similar to this thread, but like high Block and Resto. I find the trains to take Block to 130, and take Resto to either 120 or 130. I like big heals and big block. Keeps you alive when focused.
by Fleetness
Sat Mar 15, 2014 7:25 pm
Forum: Sentinel, Scourge of Chaos
Topic: Str/Int Hi-Def Farmer?
Replies: 12
Views: 3643

Re: Str/Int Hi-Def Farmer?

You don't need 1900+ def for a farm toon. 1650 is plenty and having higher than 120 block is actually better than the higher def. Shoot for 1700 Def and 160-180 mouse-over block after buffs. That should let you block more than half of all mob attacks. Miss most of the rest, and have HA resists again...
by Fleetness
Thu Mar 13, 2014 6:37 pm
Forum: Scout, Master Pathfinder
Topic: Rune Caster vs. Glad
Replies: 12
Views: 3044

Re: Rune Caster vs. Glad

Well, with the server pop being low, and dual boxing being banned, Beorc is not so valuable. But on live, it was very handy for taking out Druid and Fury farmers. Saved my life many a time. Also during banes, 25% from Beorc stacked with 25% from a charmed of power neck also kept you alive a lot long...
by Fleetness
Tue Mar 11, 2014 4:12 pm
Forum: Rogue
Topic: Why are scouts so crap?
Replies: 83
Views: 10959

Re: Why are scouts so crap?

On live, taking both BH and Huntsman gave you full track. How about making it so you can take two BH and then get a full detect hidden at the cost of using two rune slots?
by Fleetness
Fri Mar 07, 2014 12:29 am
Forum: Ranger, Walker in the Wilderness
Topic: UA Rangers
Replies: 24
Views: 6287

Re: UA Rangers

i have one on CB now Hwa Ryun Irekie SD, 1946 Def in Aegis hunting LA, hybrid proc/damage. Being rooted/kited sucks, but otherwise it is a fun toon. Scouts can't kill you, but you can't kill them either. They eventually get bored and leave.
by Fleetness
Wed Feb 26, 2014 10:09 pm
Forum: Resolved
Topic: Dwarf Sage - RESOLVED
Replies: 1
Views: 349

Dwarf Sage - RESOLVED

Seems to only be rolling Barons prefix on gilded sceptres. On live, they could roll all the 150 ATR prefixs. Also, Lapis and Emerald prefixes seem to be miracle to get one to random roll. They were not hard on live to get them with just the Prefix or with a Prefix and random/junk suffix. Need to loo...
by Fleetness
Wed Feb 26, 2014 5:26 pm
Forum: Warrior, Soldier and Slayer
Topic: Con/Str vs Str/Con
Replies: 7
Views: 1892

Re: Con/Str vs Str/Con

I remember on live having a HG shield chucker barbarian with throwing hammers and 180 or 190 base con(maybe a 200 con base but don't remember going that high), 44 int and rest in str. With rage would be around 11-12k hp but my role wasn't the killer it was more or less the PB and stunner to disrupt...
by Fleetness
Mon Feb 24, 2014 7:45 pm
Forum: Warrior, Soldier and Slayer
Topic: Con/Str vs Str/Con
Replies: 7
Views: 1892

Re: Con/Str vs Str/Con

Find a mage fury target, and have your Con warrior hit him till he dies, then have the Str warrior hit the same mage till he dies as well and see who does it faster. My bets on the Str warrior Dueling warriors? really? What a worthless metric. A shield Axe Mino would beat any other warrior, but who ...
by Fleetness
Thu Feb 20, 2014 8:14 pm
Forum: Equipment and Items
Topic: Neph Medium Armor can not random roll magic huntress legs
Replies: 0
Views: 459

Neph Medium Armor can not random roll magic huntress legs

Select Neph MA vendor on forge.
Select Huntress legs and it goes to normal nonmagic radio button and magic button and resource roll buttons go red.
by Fleetness
Fri Feb 07, 2014 5:30 pm
Forum: Resolved
Topic: Scout running training points
Replies: 8
Views: 599

Re: Scout running training points

It looks like you actually get refunded some points either when the server resets, or you relog. The extra trains seem to be refunded back. Still researching this.

Yep, just logged into my Scout, and had 1 training point refunded from the two I spent last night in running.
by Fleetness
Wed Feb 05, 2014 11:58 am
Forum: Disciplines
Topic: Blade Weaver Bug
Replies: 4
Views: 1055

Re: Blade Weaver Bug

What are the unit ranges for daggers, swords and polearms? I think polearm and spear are both longer than 6 units.

Most spell Aoe are 32 units. Even Stormlord disc is 32 units. So like I said, it has a very small radius.
by Fleetness
Wed Feb 05, 2014 11:03 am
Forum: Disciplines
Topic: Blade Weaver Bug
Replies: 4
Views: 1055

Re: Blade Weaver Bug

The damage radius of this was always ridiculously small. Mobs had to be standing right on top of you for it to hit, Basically dagger range.
by Fleetness
Wed Feb 05, 2014 10:42 am
Forum: Rogue
Topic: UA Powers
Replies: 21
Views: 1402

Re: UA Powers

Give a man a fire, and he will be warm for one day,
Set a man on fire and he will be warm for his entire life.
by Fleetness
Sun Feb 02, 2014 6:26 pm
Forum: Combat General Forum
Topic: Attacking while flying
Replies: 4
Views: 247

Re: Attacking while flying

Polearm thieves never have this problem. ;0
by Fleetness
Tue Jan 28, 2014 11:47 pm
Forum: Combat General Forum
Topic: Nyth Rune bug, intended?
Replies: 15
Views: 734

Re: Nyth Rune bug, intended?

Alyriel wrote:Well I just confirmed that currently JM Nyth Rune pr20 removes bleeds up to pr20. Bleeds pr25 to 40 are not removed by the rc heal. That is how I remember Live.
Working as intended. Thanks for the confirmation.
by Fleetness
Tue Jan 28, 2014 11:44 pm
Forum: Combat General Forum
Topic: Nyth Rune bug, intended?
Replies: 15
Views: 734

Re: Nyth Rune bug, intended?

I used Runecaster on SB when it was live, and it never removed a bleed ever, because only Novelty toons run around with level 20 weapon power bleeds.
by Fleetness
Tue Jan 28, 2014 11:17 pm
Forum: Combat General Forum
Topic: Nyth Rune bug, intended?
Replies: 15
Views: 734

Re: Nyth Rune bug, intended?

Blessed mending at 1 train does not remove bleeds either, you have to train it to 40 to remove GM bleeds. Gladiator Treat Wounds is granted at level 40, that is why it removes all bleeds. Since runecaster can only be trained to twenty, it has limited utility in removing bleeds. So to answer you ques...
by Fleetness
Tue Jan 28, 2014 10:26 pm
Forum: Rogue
Topic: Stam Chant?
Replies: 13
Views: 1101

Re: Stam Chant?

All regen in SB is percent based. So the more stam/health/mana you have, the larger amount you regen per each tic.
So having a very low stam pool limits the amount you get back over time.

Carry lots of yellow pots if you have a small stam pool.
by Fleetness
Tue Jan 28, 2014 10:16 pm
Forum: Healer
Topic: DoT
Replies: 38
Views: 6609

Re: DoT

Protonix wrote:But I like having my gold liturgy...and my incredibly high block and resto.

I concur,

Also, you are dealing with pretty crappy meat if you can get off a 5 second cast spell while kiting them. If they are that bad, you might as well beat them down with your gilded scepter.
by Fleetness
Fri Jan 24, 2014 3:30 pm
Forum: Rogue
Topic: Strength synergy viable weapons
Replies: 23
Views: 2052

Re: Strength synergy viable weapons

Yes, dieing first sucks, and usually gets you laughed at, with posted recordings and screenshots and in-game taunts.

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