Search found 63 matches

by Colest
Sat Jan 06, 2018 1:28 am
Forum: Technical Help
Topic: Need Walkthrough fo MAC Setup
Replies: 1
Views: 239

Re: Need Walkthrough fo MAC Setup

I am sorry for the delayed response. I just went through and rewrote the Mac setup page. I went through all the steps as I did it and can confirm the process works. Here is that page.

http://morloch.shadowbaneemulator.com/i ... /Mac_Setup
by Colest
Sat Oct 07, 2017 10:14 am
Forum: Technical Help
Topic: Patcher not working for me
Replies: 38
Views: 1669

Re: Patcher not working for me

Alright if you have windows 7 then download the latest version of dotnet framework and try regular launcher again. I'll talk with devs about that error and additional troubleshooting for you.
by Colest
Sat Oct 07, 2017 9:43 am
Forum: Technical Help
Topic: Patcher not working for me
Replies: 38
Views: 1669

Re: Patcher not working for me

Here's that launcher. Put that in the client you just finished downloading and run that as administrator. See if that does the trick.

XP can't get dotnet 45 framework. I think this method works for XP if you want to check your version.
by Colest
Sat Oct 07, 2017 9:37 am
Forum: Technical Help
Topic: Patcher not working for me
Replies: 38
Views: 1669

Re: Patcher not working for me

No it is not it seems. That is likely the issue.

We had a launcher-lite somewhere that bypasses that issue. Lemme see if it is still working for live.
by Colest
Sat Oct 07, 2017 9:30 am
Forum: Technical Help
Topic: MAC not authorized Use SBE launcher
Replies: 37
Views: 2860

Re: MAC not authorized Use SBE launcher

People with the launcher errors please PM me with your OS and in your SB directory copy/paste the info in the Logs folder in the debug.txt and crash.txt files (try to keep them somewhat separated so I can decipher where one file ends and the other begins.
by Colest
Sat Oct 07, 2017 9:26 am
Forum: Technical Help
Topic: Patcher not working for me
Replies: 38
Views: 1669

Re: Patcher not working for me

XP might have been one of the OS that Chimpy had trouble getting working. Are you able to get .net framework 4.5 or higher on it?
by Colest
Sat Oct 07, 2017 9:23 am
Forum: Technical Help
Topic: Patcher not working for me
Replies: 38
Views: 1669

Re: Patcher not working for me

Did you run the patcher in the new client or move it to your old client? If so, run the patch in the new client and just import over any SCREEN_GAME files for your hotkeys Did you run the patcher as administrator? Did you either disable any anti-virus software or make your sb directory an exception ...
by Colest
Sat Jun 20, 2015 7:47 pm
Forum: Equipment and Items
Topic: Equipment and Items Master Bug List
Replies: 21
Views: 3065

Re: Equipment and Items Master Bug List

Character: Skolbock Location: SDR Bug/Issue: Failed / Bugged Stat Rune Application Two Runes Added: Heroic Dex + Heroic Con 1. Heroic Dex Rune- applied, disappeared from inventory, and yet gave "failed to apply rune" message. (After Logging out/in twice the rune application corrected itself and all...
by Colest
Sat Jun 13, 2015 11:55 pm
Forum: Resolved
Topic: Drannok Bloodlust proc - RESOLVED
Replies: 5
Views: 2284

Re: Drannok Bloodlust proc

Confirmed on r7202 to have 100% proc rate.
by Colest
Sat Jun 13, 2015 11:50 pm
Forum: Resolved
Topic: There's a Nephlim bug, It's painful-RESOLVED
Replies: 3
Views: 1142

Re: There's a Nephlim bug, It's painful.

Dropping tags is supposed to port you off of Noob.

Confirmed r7202 for Group Invites on Neph Warlock

LOGGED 0001317
by Colest
Wed Apr 29, 2015 3:25 pm
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

"Dwarves no longer gain Juggernaut at creation" Will existing Dwarves have this removed? Or is this only for Dwarves created after the patch Same question for the Racial resistances Existed dwarves will not have this removed, only dwarves created after the patch; however, racial resists will apply ...
by Colest
Sat Apr 25, 2015 11:10 am
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

Is there a list of races with what their resists will be? Or will the wiki be updated with the info? Or will it be correctly reflected in the character creation? What's being discussed is in these patch noted right now under a spoiler tag. Hit show and it should populate the list. Doh. Thanks Do hu...
by Colest
Sat Apr 25, 2015 10:35 am
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

This patch will be coming in the next few weeks if everything goes to plan! Is there a list of races with what their resists will be? Or will the wiki be updated with the info? Or will it be correctly reflected in the character creation? What's being discussed is in these patch noted right now unde...
by Colest
Fri Apr 24, 2015 6:44 pm
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

Messing with racial resists so dramatically is going to unbalance classes with spell damage far more than it will actual race choice. The method of design you guys are using here is basically smashing everything with a hammer and hoping that the shattered pieces fall into an attractive pattern. Rea...
by Colest
Fri Apr 24, 2015 2:54 pm
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

What are you trying to solve for with the Racial changes? Please have a problem in mind when you make these type of changes and fill us in on what that problem is. The result is that we hope race choice is more impactful in gameplay in terms of resistances and we hope that Dwarf & Minotaurs are see...
by Colest
Thu Apr 23, 2015 5:51 pm
Forum: Development Diary
Topic: 1.6 Objectives & Outline + Draft Notes
Replies: 68
Views: 32147

Re: 1.6 Objectives & Outline + Draft Notes

longblade wrote:5% resists and vulnerablities makes a noticeable impact
Yea, nah.
by Colest
Mon Feb 09, 2015 9:47 am
Forum: Warrior, Soldier and Slayer
Topic: Irekei MAGE Warriors...
Replies: 24
Views: 3573

Re: Irekei MAGE Warriors...

8Shade wrote:
Colest wrote:Sleeper OP: Mage Warrior Vamps with Drannok Proc. Don't tell anyone I told you.
In Lore chars I see only Irekei Mage Warrior... I don't think you can take be vamp mage war.
Twas a joke.
by Colest
Sun Feb 08, 2015 11:56 pm
Forum: Warrior, Soldier and Slayer
Topic: Irekei MAGE Warriors...
Replies: 24
Views: 3573

Re: Irekei MAGE Warriors...

Sleeper OP: Mage Warrior Vamps with Drannok Proc. Don't tell anyone I told you.
by Colest
Wed Jan 21, 2015 11:23 am
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

So what you're saying is... Most players won't bother with BH detect hidden, as they got along perfectly fine without it to begin with, thus making a Discipline with potentially two viable powers (should you want to dump the 20pts into it) down to only one? Trip was never worth training. I was talk...
by Colest
Tue Jan 20, 2015 10:38 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Wrought wrote: So what you're saying is... Most players won't bother with BH detect hidden, as they got along perfectly fine without it to begin with, thus making a Discipline with potentially two viable powers (should you want to dump the 20pts into it) down to only one?
Trip was never worth training.
by Colest
Fri Jan 16, 2015 10:39 am
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

I can see the problem as well. Camouflage probably shouldn't give sneak ability, it should give only gm HIDE, so if anyone moves he is out of it. For example rogue druid was removed from the game (from what I heard) because SNEAK + AOE was too powerful and ruined the game. I can see how stealth sui...
by Colest
Thu Jan 15, 2015 7:16 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Sorry correction, that damage debuff lasts the entirety of the cooldown now so my hypothetical doesn't even work unless the person is not watching scroll.
by Colest
Thu Jan 15, 2015 7:15 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

So now any time you're out trying to level up your R3, at any moment 4 scouts can pop out of nowhere and kill you, even if you have a huntsman or a bounty hunter. Same goes for anyone trying to conduct business at their ToL. You will never know for sure that any place on the map is safe, even if tr...
by Colest
Tue Jan 13, 2015 12:44 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 24904

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Bruskie wrote:wheres my 2h procing!
It's in there. Right under the patch note about the asian-onyl server
by Colest
Thu Jan 08, 2015 7:00 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 21975

Re: Bots in the Next Phase

With a modern PC you wouldn't need separate PCs even then. When I am working on the project I run several clients in different VMs, all of which have their own IP addresses obtained from my router. Shadowbane has such low resource requirements it's terribly easy to run in a VM. Client: Hardware loc...
by Colest
Tue Dec 09, 2014 5:36 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 21975

Re: Bots in the Next Phase

i see what shadow is saying. and i think its true. just because you nurf the buff timer is not going to change the fact it is going to be botted or not. the other thing i do see is forgemaster, ever since day one i have had active dorf priest hone my axe. that has never been a boted thing. hell i h...
by Colest
Tue Dec 09, 2014 5:07 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 21975

Re: Bots in the Next Phase

i see what shadow is saying. and i think its true. just because you nurf the buff timer is not going to change the fact it is going to be botted or not. the other thing i do see is forgemaster, ever since day one i have had active dorf priest hone my axe. that has never been a boted thing. hell i h...
by Colest
Tue Dec 09, 2014 2:11 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 21975

Re: Bots in the Next Phase

I've gotten UH procs or someone before - sader was just a scenario. Yes it does happen. So, you dodged how this helps against zergs by the way, since that's why they said the change is needed. Did you even read the patch notes? The reason procs were changed were to reduce botting. The only thing th...
by Colest
Tue Dec 09, 2014 10:06 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 21975

Re: Bots in the Next Phase

I've gotten UH procs or someone before - sader was just a scenario. Yes it does happen. So, you dodged how this helps against zergs by the way, since that's why they said the change is needed. Did you even read the patch notes? The reason procs were changed were to reduce botting. The only thing th...
by Colest
Wed Dec 03, 2014 9:31 pm
Forum: Development Diary
Topic: Healer Base Support In the Next Phase
Replies: 15
Views: 8320

Re: Healer Base Support In the Next Phase

Restoration is now based 100% off of Spirit instead of 60 Int 40 Spirit. This will encourage pure healer builds to use spirit builds and rely less on gear, allowing them to be differentiated from dps builds. This change should encourage pure healers to be different from dps builds. It seems to me t...

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