Search found 37 matches

by shadowboxer
Fri Jan 15, 2016 6:20 pm
Forum: Archived
Topic: Server Up 9 PM EST: Patcher, Launcher News
Replies: 60
Views: 31330

Re: Server Up 9 PM EST: Patcher, Launcher News

New pass works now.. thanks.
by shadowboxer
Fri Jan 15, 2016 6:16 pm
Forum: Archived
Topic: Server Up 9 PM EST: Patcher, Launcher News
Replies: 60
Views: 31330

Re: Server Up 9 PM EST: Patcher, Launcher News

Starfish wrote:If you've changed your password recently, try using any old passwords you may have had shadowboxer. The DB may have not updated in our transition period.

I now see to many failed attempts contact support - is that a 15 minute timer?
by shadowboxer
Fri Jan 15, 2016 6:03 pm
Forum: Archived
Topic: Server Up 9 PM EST: Patcher, Launcher News
Replies: 60
Views: 31330

Re: Server Up 9 PM EST: Patcher, Launcher News

Went back to sb-ls.shadowbaneemulator.com in the ArchaneIp.cfg and can now login and get to title screen. I created a new character and it seems all good but it shows DalgothBeta as down. Thoughts? Haha, never mind, 9pm edt... in the future.... :) right, got it. You can get to character creation sc...
by shadowboxer
Fri Jan 15, 2016 5:15 pm
Forum: Archived
Topic: Server Up 9 PM EST: Patcher, Launcher News
Replies: 60
Views: 31330

Re: Server Up 9 PM EST: Patcher, Launcher News

Is the above launcher/download to a test server or the live server?
by shadowboxer
Wed Jan 13, 2016 7:04 pm
Forum: Archived
Topic: Dalgoth Test Server, Our Launcher & 2.0
Replies: 25
Views: 37199

Re: Dalgoth Test Server, Our Launcher & 2.0

the multiboxing aspect of the launcher wont work if people use more then 1 computer, right ? Nope, unless they decide to filter on IP as well. But, thats a bad idea, since friends playing together will have the same IP. They could filter om MAC address, but then it gets very (and unessisary) compli...
by shadowboxer
Tue Jan 12, 2016 1:05 am
Forum: Archived
Topic: Dalgoth Test Server, Our Launcher & 2.0
Replies: 25
Views: 37199

Re: Dalgoth Test Server, Our Launcher & 2.0

In version 1.0, the launcher will completely disallow multiboxing. The Dalgoth test server will be a single boxing test environment. However, for 2.0, our major release coming in the next few months, it will monitor multiboxing, allowing you to log as many characters on as you like, but every chara...
by shadowboxer
Tue Dec 29, 2015 1:31 am
Forum: Archived
Topic: SBEmu Dalgoth Re-Opening 15th January
Replies: 89
Views: 46670

Re: SBEmu Dalgoth Re-Opening 15th January

We bringing back some FC gearz? :D
by shadowboxer
Sun Dec 27, 2015 5:25 pm
Forum: Archived
Topic: SBEmu Dalgoth Re-Opening 15th January
Replies: 89
Views: 46670

Re: SBEmu Dalgoth Re-Opening 15th January

Good changes, I'll be coming back to play..
by shadowboxer
Sun Dec 27, 2015 5:24 pm
Forum: Archived
Topic: SBEmu Dalgoth Re-Opening 15th January
Replies: 89
Views: 46670

Re: SBEmu Dalgoth Re-Opening 15th January

About time you took care of multi-boxing, I'll admit I always had a buffbot, but 2 guys controlling 2 full groups is ridiculous...
by shadowboxer
Fri Jan 16, 2015 12:50 am
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 25313

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Hey Starfish thanks for the reply! Just a few questions; Grasp of thorns has been nerfed in test server 4 times now because it has simply been so powerful. It's still very powerful, but very "variable", not consistent at all. I know Ive been gone a while but how has a Ranger GoT been so OP that is ...
by shadowboxer
Tue Jan 13, 2015 8:26 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 25313

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

So if sneak is capped at 20 trains, Bounty Hunter detect hidden can now see rogues, is that correct?
by shadowboxer
Fri Jan 09, 2015 1:12 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Yes, you would need to edit the actual client to do it. Is the client obfuscated? If not, should be able to decompile and get close to source code. Nothing to do with Mac Addresses. Upon a player entering their account details, the client sends data back to server registering the computer, the info ...
by shadowboxer
Wed Jan 07, 2015 10:39 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

With a modern PC you wouldn't need separate PCs even then. When I am working on the project I run several clients in different VMs, all of which have their own IP addresses obtained from my router. Shadowbane has such low resource requirements it's terribly easy to run in a VM. Client: Hardware loc...
by shadowboxer
Wed Jan 07, 2015 10:32 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Also, the IP addresses we see on computers themselves are called internal IP addresses (basically fake) that are translated into one or more real addresses by our dlink nat router. NAT routers have to remember which IP you tried to connect to so that when it responds it knows who to send it to on t...
by shadowboxer
Wed Jan 07, 2015 1:54 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

How many times does it have to be explained that this can't be prevented? There's dozens of threads with clear explanations why. Even if they limit accounts to one login, people will just create multiple logins. And even if they limit IP's, people will use proxies to easily bypass this. However, if...
by shadowboxer
Wed Jan 07, 2015 9:09 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

let them macro....it just gives me more things to kill....granted though when somone does have 4 aoers macroing a camp its a bit much for my main pk who has no def. i have to stay out of range and spam nukes...but that takes too long; especially if they are sentinals. A few druids are cake to kill ...
by shadowboxer
Wed Jan 07, 2015 4:02 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

let them macro....it just gives me more things to kill....granted though when somone does have 4 aoers macroing a camp its a bit much for my main pk who has no def. i have to stay out of range and spam nukes...but that takes too long; especially if they are sentinals. A few druids are cake to kill ...
by shadowboxer
Wed Jan 07, 2015 3:21 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Any dev's care to explain how they plan on stopping botting, when clearly this hurts the game more than a buffbot. 3 accounts - 1 player.. Do I need to double box as well accounts so I can out damage his druid healing his scout?

Image
by shadowboxer
Tue Jan 06, 2015 10:37 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

The only problem with bots is Skah! like this. 2 people controlling all these accounts. Is CN that desperate that they need to control wizards, templars, scouts all by 1 player so they can kill mobs for 15 hours straight?

Image
by shadowboxer
Tue Dec 09, 2014 6:58 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

It certainly won't eliminate the bot's your guild will use. That's the point - it's OK to nerf stuff for the solo arena as long as you can run a necro bot in your group. I'm not surprised you don't know this, because you seem extremely comfortable popping off about things your don't seem to underst...
by shadowboxer
Tue Dec 09, 2014 6:16 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

quote="shadowboxer"] Shadowboxer has completely stopped making sense, no need to clutter the thread with more replies trying to unnecessarily convince one dude of the merits of this change. How so? Are you saying groups will not macro a necro bot now that its a 300 second buff? Are you also saying ...
by shadowboxer
Tue Dec 09, 2014 5:19 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

i see what shadow is saying. and i think its true. just because you nurf the buff timer is not going to change the fact it is going to be botted or not. the other thing i do see is forgemaster, ever since day one i have had active dorf priest hone my axe. that has never been a boted thing. hell i h...
by shadowboxer
Tue Dec 09, 2014 5:06 pm
Forum: Technical Help
Topic: Memory Leak? FPS Crawl After High Particles
Replies: 1
Views: 842

Re: Memory Leak? FPS Crawl After High Particles

Over the course of time, slowly at low graphics and quickly at high graphics, my game graphics and FPS lag something fierce. For example, if I have all the graphics turned up, when I'm standing in a group spamming HoTs and buffs for a bane/mine, I can only last 10-15 minutes before the game slows t...
by shadowboxer
Tue Dec 09, 2014 4:56 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Shadowboxer has completely stopped making sense, no need to clutter the thread with more replies trying to unnecessarily convince one dude of the merits of this change. How so? Are you saying groups will not macro a necro bot now that its a 300 second buff? Are you also saying that the change obvio...
by shadowboxer
Tue Dec 09, 2014 3:32 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Shadowboxer has completely stopped making sense, no need to clutter the thread with more replies trying to unnecessarily convince one dude of the merits of this change. How so? Are you saying groups will not macro a necro bot now that its a 300 second buff? Are you also saying that the change obvio...
by shadowboxer
Tue Dec 09, 2014 3:02 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

What could in my eyes be a problem is that ppl will now multibox real bane toons instead of siege bots. Ppl will multibox if it gives them an edge. Having one active group and one inactive bane group ready right when the first one fails could be the next thing we will see with these changes. I don'...
by shadowboxer
Tue Dec 09, 2014 3:00 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Did you even read the patch notes? The reason procs were changed were to reduce botting. The only thing they said helps zerging is the bash not cap. I'm sorry you get your jollies out of rolling bots. How so, If I can't get a UH proc from a friend, how does that reduce bots? He is actively playing....
by shadowboxer
Tue Dec 09, 2014 1:33 pm
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

I've gotten UH procs or someone before - sader was just a scenario. Yes it does happen. So, you dodged how this helps against zergs by the way, since that's why they said the change is needed. Did you even read the patch notes? The reason procs were changed were to reduce botting. The only thing th...
by shadowboxer
Tue Dec 09, 2014 12:45 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

Good point. Everyone rolls a sader and drops 40 trains in consecrate weapon ... just in case some other guy wants to use it. If a Sader is applying a proc to anyone elses weapon, then he is almost certainly a Bot. This is obvious because: 1) Saders who are proc builds will be using those procs them...
by shadowboxer
Tue Dec 09, 2014 12:01 am
Forum: Development Diary
Topic: Bots in the Next Phase
Replies: 72
Views: 22281

Re: Bots in the Next Phase

So, let me get this straight. If my friend is playing an active sader, he can no longer proc someones weapon because trading it will remove it? He is ACTIVELY playing. Good point. Everyone rolls a sader and drops 40 trains in consecrate weapon ... just in case some other guy wants to use it. If a S...

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