Search found 57 matches

by Drenath
Sun Dec 27, 2015 5:27 pm
Forum: Archived
Topic: SBEmu Dalgoth Re-Opening 15th January
Replies: 89
Views: 46855

Re: SBEmu Dalgoth Re-Opening 15th January

LOLOLOLOL
by Drenath
Mon Jan 26, 2015 2:54 pm
Forum: Development Diary
Topic: RIF 1.5 Map Sneak Peek!
Replies: 12
Views: 9560

Re: RIF 1.5 Map Sneak Peek!

are there certainly less zones then other dalgoth maps? or am i wrong ? Of course there are, there's 1/3 less land area than before. The problem with Vorringia is that it sucks and the original Dalgoth is far too large for our population. All three mapsets are old and stale at this point anyway. Th...
by Drenath
Fri Jan 23, 2015 8:35 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 25504

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

I think when you all try out Stalk, you'll agree rogues are still pretty powerful. Bounty Hunter detect hidden was nerfed pretty heavily, and cannot see you while you're in Stalk or Camouflage. If rogues need some loving we will absolutely examine that and rethink some changes or tweak it. For exam...
by Drenath
Sat Jan 17, 2015 12:16 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 25504

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Hey Starfish thanks for the reply! Just a few questions; I know Ive been gone a while but how has a Ranger GoT been so OP that is needed to be nerfed 4 times? Was there a fotm all int high beastcraft nukegers? Did people forget to dispel half the damage with a basic heal? I bolded the important par...
by Drenath
Thu Jan 15, 2015 11:18 pm
Forum: Development Diary
Topic: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing Notes
Replies: 100
Views: 25504

Re: [Patch Notes] Reforged in Flame Patch 1.5 Beta Testing N

Hey Starfish thanks for the reply! Just a few questions; Grasp of thorns is still a waste of trains Grasp of thorns has been nerfed in test server 4 times now because it has simply been so powerful. It's still very powerful, but very "variable", not consistent at all. I know Ive been gone a while b...
by Drenath
Tue Nov 18, 2014 10:00 pm
Forum: Development Diary
Topic: Bards in the next Phase
Replies: 25
Views: 18102

Re: Bards in the next Phase

As a long time player of this class, I can't say that these changes are overly exciting to me. Bards are tight on trains so I don't see the situation where I have 12 of them GM'd to be the situational super star. In reality, I never really used more than 3 at a time and typically only had 5 trained...
by Drenath
Fri Oct 31, 2014 2:35 pm
Forum: Resolved
Topic: Fortress Hireling - RESOLVED
Replies: 4
Views: 649

Re: Fortress Hireling

Ranked to R3 to see if that affected anything but neither slot will accept a merchant.
by Drenath
Thu Oct 30, 2014 9:21 am
Forum: Resolved
Topic: Human Shrine
Replies: 5
Views: 655

Human Shrine

I think this is a bug but not sure. Just dropped a human shrine and with 57 favors it says the shrine doesn't have enough offerings to grant a boon. My understanding was that if you're Lore the shrine rank won't prevent the Votary from granting a boon so long as you have offerings on the shrine for ...
by Drenath
Wed Oct 29, 2014 9:38 am
Forum: Resolved
Topic: Fortress Hireling - RESOLVED
Replies: 4
Views: 649

Fortress Hireling - RESOLVED

Server Rev #: no idea Date and Time: 10/29/14, 9:38am EST Character Information (race, class, level): 75 Aelfborn Scout Location: (Macrozone/Microzone/Coordinates) City of Unbreakable; 166x539 Bug Summary: Can't slot a merchant into a Fortress, as the wiki states you should be able to Steps to Repro...
by Drenath
Wed Oct 08, 2014 4:53 am
Forum: Bard, Keeper of Lore
Topic: Baleful Battlehymn
Replies: 2
Views: 2279

Re: Baleful Battlehymn

Word, much appreciated.
by Drenath
Tue Oct 07, 2014 3:05 am
Forum: Bard, Keeper of Lore
Topic: Baleful Battlehymn
Replies: 2
Views: 2279

Baleful Battlehymn

With the latest patch does this now stack or is it still worthless? I don't feel like refining points to train it just to find out it's still a waste and have to refine it again and retrain.
by Drenath
Fri Sep 12, 2014 2:31 am
Forum: Archived
Topic: State of the Bane VIII - August 30th, 2012
Replies: 2
Views: 16217

Re: State of the Bane VIII - August 30th, 2012

So I dunno why this thread necro posted itself after 2 years in the dark but I came across a question while browsing through a flashback to 2012. What ever happened to [quote]we are setting up a new logging system to assure the community there isn't anything going on behind the scenes. [/quote] and ...
by Drenath
Sat Sep 06, 2014 6:30 am
Forum: Resolved
Topic: Runemaster KOS List after Capture Bane-RESOLVED
Replies: 2
Views: 445

Runemaster KOS List after Capture Bane-RESOLVED

Rev #: no idea Char Info: N/A Location: Emond's Field, now named Luban Tun in Aedroch. Bug Summary: Won a capture bane and all assets transferred correctly except the RM maintained his original KOS/friend list despite being redeeded once and a server reset. Once manually stripped out he behaves like...
by Drenath
Mon Sep 01, 2014 12:33 am
Forum: Resolved
Topic: Arcane Spire - RESOLVED
Replies: 3
Views: 584

Arcane Spire - RESOLVED

Rev #: no idea

Char Info: N/A

Location: Avalon, elf charter city east of AB

Bug Summary: per wiki, Arcane Spire should be -melee dmg but when turned on the effect is -ATR.

Steps to Reproduce: plant an arcane spire and turn it on.
by Drenath
Tue Aug 26, 2014 2:32 am
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Re: Client Issues

That fixed it. Not sure what the problem was exactly but it was resolved by rolling back to stock mobo drivers then reinstalling a fresh copy of current (in this case the same) drivers.
by Drenath
Sun Aug 24, 2014 9:55 pm
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Re: Client Issues

Nope. It feels a lot like a driver issue though despite nothing having updated recently. Super-weird behavior. I'll wipe out the gfx drivers and reinstall them tomorrow and see if that fixes it.
by Drenath
Sun Aug 24, 2014 9:07 pm
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Re: Client Issues

Just downloaded a fresh copy, same problem.
by Drenath
Sun Aug 24, 2014 8:47 pm
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Re: Client Issues

aeroch wrote:try running your SBConfig file and set it to default, see what happens and work from there
No change. :cry:
by Drenath
Sun Aug 24, 2014 5:51 pm
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Re: Client Issues

Any ideas?
by Drenath
Sun Aug 24, 2014 12:22 am
Forum: Technical Help
Topic: Client Issues
Replies: 11
Views: 1957

Client Issues

Almost entirely unable to log in. At login screen the cursor shutters too quickly. When I hit "login" the gates either rapidly zoom in then disappear into the distance and shows a blank screen indefinitely OR about half the time it'll stall at the gates for a min or so before showing the character s...
by Drenath
Wed Aug 06, 2014 8:18 am
Forum: Scout, Master Pathfinder
Topic: scout advice or being brilliant at the basics...
Replies: 12
Views: 3205

Re: scout advice or being brilliant at the basics...

Protip, don't use the Warbow or Vorg Bow. Also. An Aelf or Human for a starter will outperform them birds. Vorg bow I agree with (except very early server before you have vendors ranked), it's soooooo slooooow. War Bow has a few builds though, I had fun with a war bow on MB because their proc prefi...
by Drenath
Wed May 14, 2014 8:37 am
Forum: Channeler, Weaver of the Tapestry
Topic: Channeler: Your favorite race?
Replies: 85
Views: 11211

Re: Channeler: Your favorite race?

Moco wrote:
tooshifty wrote:
rebecca1 wrote:Irekei is good, could do 4 fire dots at the same time :lol: :lol: :lol:
where is this magical 4th dot coming from?
blood boil?
:lol: :lol:
by Drenath
Thu Apr 24, 2014 12:26 am
Forum: Archived
Topic: Production Release 24APR2014
Replies: 25
Views: 15182

Re: Production Release 24APR2014

Kick Skah!, thanks for the heads up Clay.

Did the fix to Block not make it into this patch?
by Drenath
Mon Mar 31, 2014 7:52 pm
Forum: Resolved
Topic: Runemaster Protection Slots - RESOLVED
Replies: 23
Views: 2224

Re: Runemaster Protection Slots

What problem does decreasing protection slots fix? Not a lot, in and of itself. Several more steps need to be taken to make this one a meaningful contribution to fixing the problem with banes and general asset destruction. For reference: http://shadowbaneemulator.com/forum/viewtopic.php?f=10&t=480#...
by Drenath
Mon Mar 31, 2014 2:37 am
Forum: Resolved
Topic: Runemaster Protection Slots - RESOLVED
Replies: 23
Views: 2224

Re: Runemaster Protection Slots

I don't see why decreasing the number of total protection slots is such a problem. Banes and general asset destruction need some serious work to fix the progressive damage done over the final years of SB, reducing protection slots a bit to 14 is an entirely reasonable first step toward that end IMO.
by Drenath
Thu Jan 30, 2014 11:22 am
Forum: Doomsayer, Devotee of Chaos
Topic: Couple Questions
Replies: 3
Views: 1340

Re: Couple Questions

Yeah I just read it again and realized I was Skah! retarded on Blood Luck.
by Drenath
Thu Jan 30, 2014 10:53 am
Forum: Doomsayer, Devotee of Chaos
Topic: Couple Questions
Replies: 3
Views: 1340

Couple Questions

I played doomsayers a lot before retiring years ago but always went with bats because I wasn't a huge fan of spirit moosayers. Now that int is workable on a cow I've got a few questions on optimization. Q1 EDIT: I apparently forgot how to read good. Also, in the >5 years since I retired I've forgott...
by Drenath
Thu Jan 30, 2014 9:56 am
Forum: Doomsayer, Devotee of Chaos
Topic: AOE Green Death
Replies: 7
Views: 2438

Re: AOE Green Death

Moco wrote:Nope
by Drenath
Mon Jan 20, 2014 9:17 am
Forum: Rogue
Topic: Scout ATR got nerfed ?
Replies: 8
Views: 1040

Re: Scout ATR got nerfed ?

Kinky wrote:Ive heard that the team has nerfed the scout base ATR of 1/3 of what it used to be.
Because of scout being so popular.
Allso that the Belgosch rune have recieved a major dmg nerf.
Who the hell is spreading blatantly false rumors like ^this^ despite no supporting evidence?
by Drenath
Mon Jan 20, 2014 7:55 am
Forum: Resolved
Topic: Scout running training points
Replies: 8
Views: 604

Re: Scout running training points

coolstream wrote:I totally misread what he wrote :3
I don't think that's entirely your fault.
by Drenath
Fri Jan 17, 2014 12:41 am
Forum: Healer
Topic: High ATR Elf druid
Replies: 10
Views: 2881

Re: High ATR Elf druid

Ajushi wrote:Use a shield. You can still take BW and train feint. It's better to do half damage than none at all.
PD + an extra resist slot > an extra 150 atr imo.
by Drenath
Mon Jan 13, 2014 9:51 am
Forum: Rogue
Topic: Aelf Gank Bard
Replies: 48
Views: 8634

Re: Aelf Gank Bard

Start Runes: Healthy as an Ox Lucky Military Training TaN In-Game Runes: Huntsman/BH Blade Master Black Mask 35 Dex 25 Con Trains: AoE Molto - 35(Could drop and gm the single target one...taking on multiple enemies so it came in handy) Backstab - JM Find Weakness - JM Sneak - GM Countersong -GM Dmg...
by Drenath
Mon Jan 13, 2014 8:58 am
Forum: Rogue
Topic: Why Ranger's suck
Replies: 90
Views: 8547

Re: Why Ranger's suck

Fugger for Ranger Advocate!

Also, anybody else notice OP went silent once the entire premise of his post was proven wrong by multiple people? :lol:
by Drenath
Sun Dec 08, 2013 5:18 pm
Forum: Channeler, Weaver of the Tapestry
Topic: Channy question (could it be a critical overlook?)
Replies: 12
Views: 2010

Re: Channy question (could it be a critical overlook?)

According to RichV, all cast times on the emu are identical to those on the wiki and the wiki times were taken directly off the old chronicle and agree 100% with information taken from the client. Any discrepancies between experienced cast times on the emu compared to wiki values would be either lag...
by Drenath
Sun Dec 08, 2013 5:14 pm
Forum: Rogue
Topic: Mage Bard
Replies: 10
Views: 1971

Re: Mage Bard

Why did you roll a staff mage and then spike dex when you could have gone rogue bow and had a significantly better character? Mage with high dex is a waste of points, there's no way you have "good def" on a cloth-wearing mage.
by Drenath
Sat Oct 19, 2013 9:27 pm
Forum: Doomsayer
Topic: Doom Gank Buddy
Replies: 14
Views: 1808

Re: Doom Gank Buddy

buffotheclown wrote: I looked into 'Locks, and I have zero interest in making melee debuffers.
Uhhh... what?
by Drenath
Sat Oct 19, 2013 8:54 pm
Forum: Priest, Servant of the Divine
Topic: Why not use anything but Dwarf - Reasons
Replies: 21
Views: 5304

Re: Why not use anything but Dwarf - Reasons

i use centaur when i want to have four legs, and i'd want to have four legs in every non-stack based open field engagement under 20v20 True story. We also rolled with dwarves for mines/etc... because they're easy to conceal in a small stack, have a little extra wiggle room health-wise, and better r...
by Drenath
Sat Oct 19, 2013 8:50 pm
Forum: Healer
Topic: Race
Replies: 16
Views: 3052

Re: Race

Anyone telling you to play anything other than Dwarf or Centaur are people telling you to play inferior races. For open field pvp, you're correct. For stacked caster groups though elves Skah! pwn. Useless outside of stack-caster groups but god damn were they effective. elf if i have to wear a dress...
by Drenath
Tue Jan 08, 2013 8:37 pm
Forum: Scout, Master Pathfinder
Topic: Your favorite Scout.
Replies: 101
Views: 45197

Re: Your favorite Scout.

Jacamo wrote:Agreed, you can get drains and procs that high, and u can also pull off 2300-2400 def, but i also agree you can't do both at the same time... 2200 def max... with that high of int...
+1

No way you can do both, it's one or the other.
by Drenath
Sat Aug 06, 2011 6:29 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

I prefer a mix of dodge and high def along with runecaster. Fleet of Foot is a must as well. The 30 con is a inefficient, which is really just something I don't like to see. Like you mentioned though it is a build that's pretty old so it needs to be updated. Yeah, I mentioned a few of the updates t...
by Drenath
Tue Jul 26, 2011 7:25 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

This is a recon scout with GM Alac, but doesn't have GM sneak, GM precision, only 40 trains in running, and no saboteur. I've mentioned this already but, toon is self-sufficient, as in it doesn't need a buffbot to be effective. Atr is high enough that precision is a luxury that you just don't need....
by Drenath
Tue Jul 12, 2011 8:31 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

Honestly, if I'd posted a good build would it have generated as much discussion as posting an old build from 4 servers ago?
by Drenath
Tue Jul 12, 2011 12:24 pm
Forum: Rogue
Topic: FoF on Birds
Replies: 15
Views: 3220

Re: FoF on Birds

coolstream wrote:keep int at 60 unless you have a reason to raise it higher... that should free up some stat points for even more dex or con :3
150 con is plenty on a res scout. Dump the extra stats into dex to boost atr/dmg.
by Drenath
Mon Jul 11, 2011 11:30 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

Genoc wrote: If someone still remembers how it exactly was, I'd be slightly interested in the info.
I think we all would at this point. 8-)
by Drenath
Mon Jul 11, 2011 2:22 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

Deathmarch wrote:Ibecause every single other buff ever stacks by summing the buffs, rather than multiplying them.
The thing is, regen is a percentage where other buffs are whole numbers. 60 con + 20 con buffs = 80 con. Percentages aren't additive because that's not really how math works.
by Drenath
Sat Jul 09, 2011 2:48 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

when I first saw this build I thought it was a gem of a far gone time... are you telling me you used this build recently? :| I did for one preview roughly a month ago just for nostalgia's sake. I've got a modified version of this, though, that I'll most likely roll up once we see a preview with ban...
by Drenath
Fri Jul 08, 2011 8:01 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

In other words, we were all both right and wrong depending on whether you include base regen in the equation or not. Doesn't make any difference either way so long as we're all on the same page imo.
by Drenath
Fri Jul 08, 2011 3:02 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

I've got two replies to this. First of all, you're both ignoring the primary purpose of this toon. It was originally designed and has been used almost exclusively to fill a roll of bane/mine scouting. This is not a toon used in gvg, I've got other scout templates and other classes to use for combat....
by Drenath
Thu Jul 07, 2011 5:26 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

I ran a bird con-res scout back on Mourning. A few things that I would critique: 2. Why military training? You can train LA to 100% and be fine. Instead I would get Tough as Nails for the hp bump and regen. You should not be trying to pump defense. If you cannot get defense above 2k in the game the...
by Drenath
Thu Jul 07, 2011 3:14 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

I ran a bird con-res scout back on Mourning. A few things that I would critique: 1. Why put 90 trains in LA? With 145 dex and using resist armor, you aren't going to have much of a defense. I would put those extra trains in running instead. See the post above yours. 2. Why military training? You ca...
by Drenath
Wed Jul 06, 2011 2:38 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

One thing I will point out is LA. I rarely take it above 100% anymore with this toon. Not sure how it's at 132 without my mentioning it but that's a holdover from a few experiments I ran on one of the tests a little while back. You can drop it to 58 trains (100% @ 61 int) and take the extra 32 train...
by Drenath
Tue Jul 05, 2011 11:02 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

This build looks a bit flaky though Drenath. That's kinda the point, not gonna give away my personal build now am I? :twisted: In all seriousness, this is pretty close to the build I plan on running with in the future. That said, even with a few flaws and shortcomings, it plays better than it looks...
by Drenath
Tue Jul 05, 2011 5:51 pm
Forum: Rogue
Topic: FoF on Birds
Replies: 15
Views: 3220

Re: FoF on Birds

coolstream wrote:+ finding a 5 dex rune would be a bit of a hassle...
True story.
by Drenath
Tue Jul 05, 2011 2:48 pm
Forum: Rogue
Topic: FoF on Birds
Replies: 15
Views: 3220

Re: FoF on Birds

Get rid of warlords page and replace with tough hide imo. WP costs too much for what you get and if you're running resist you'll benefit from TH more than WP. Also, I'd drop int down to 60 and throw the extra 13 stats into dex to help with your atr/dmg with the bow. I always found the best dex/con b...
by Drenath
Tue Jul 05, 2011 2:44 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

i guess that the -29% hit to movement speed from the sneak (21) power level aligns with the high-speed, scope-out-bane objective. spending 40 trains to gm scout-alac for that 4% extra reduction in weapon speed over the greater conc pot alac must make plenty of sense however i admit that i can't rec...
by Drenath
Fri Jul 01, 2011 8:36 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

Re: The Scout's Scout

Well, as I said this was originally built and then tweaked for several years, this version is from probably sometime around the end of Wrath or Vindi, don't really remember. I've tweaked it further to mesh with the altered mechanics and trends of the PTC Skah! but will most likely revert to this one...
by Drenath
Wed Jun 29, 2011 6:25 pm
Forum: Rogue
Topic: The Scout's Scout
Replies: 70
Views: 11447

The Scout's Scout

This toon is built with one thing in mind, long-range bane scouting. He was built to fill a very specific need back on Veng and the template has continued to vary slightly through the intervening years. When originally building this toon we were baning a lot and with a map the size of dalgoth it bec...

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