Magic Circle

Retired Staff
Retired Staff
Posts: 1209
Joined: Fri Aug 26, 2011 12:13 pm

Magic Circle

Post by Maethius » Wed Mar 07, 2012 3:04 pm

Forum Date/Time: 3/7/12 3:03pm

Server Rev #: 4813

World Location Coordinates, Macrozone, Microzone: Southern Battleground, Magic Circle, 101500x25065

Character Information (race, class, level): Human 69 Wizard

Bug Summary: 1; According to Morloch Wiki, Dark Cult enforcers should be R3, but are R2. Ramp leading up Magic Circle building not functional. Did not test gear/equipment on NPCs. Otherwise architecture and everything else seems correct.

Steps to Reproduce: go there and observe

Additional Information:
Zergwin's Law: As a discussion about a fight or bane grows longer, the probability of complaints
of zerging and recriminations over which side unfairly brought greater numbers approaches 1.

SBE Team
SBE Team
Posts: 12255
Joined: Sun Jul 10, 2011 9:21 am

Re: Magic Circle

Post by Candi » Tue Jan 08, 2013 9:00 pm

Fixed as of 1/9/13, ./sver 5185.


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