Magic Circle

Retired Staff
Retired Staff
Posts: 1209
Joined: Fri Aug 26, 2011 12:13 pm

Magic Circle

Post by Maethius » Wed Mar 07, 2012 3:04 pm

Forum Date/Time: 3/7/12 3:03pm

Server Rev #: 4813

World Location Coordinates, Macrozone, Microzone: Southern Battleground, Magic Circle, 101500x25065

Character Information (race, class, level): Human 69 Wizard

Bug Summary: 1; According to Morloch Wiki, Dark Cult enforcers should be R3, but are R2. Ramp leading up Magic Circle building not functional. Did not test gear/equipment on NPCs. Otherwise architecture and everything else seems correct.

Steps to Reproduce: go there and observe

Additional Information:
Zergwin's Law: As a discussion about a fight or bane grows longer, the probability of complaints
of zerging and recriminations over which side unfairly brought greater numbers approaches 1.

Retired Test Team Lead
Retired Test Team Lead
Posts: 12448
Joined: Sun Jul 10, 2011 9:21 am

Re: Magic Circle

Post by Candi » Tue Jan 08, 2013 9:00 pm

Fixed as of 1/9/13, ./sver 5185.


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