Irekei Necromancers

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Atone
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Irekei Necromancers

Post by Atone » Thu Feb 23, 2012 9:56 pm

Who's with me?
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Cryfowl
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Re: Irekei Necromancers

Post by Cryfowl » Thu Feb 23, 2012 10:48 pm

Atone wrote:Who's with me?
Lol should be in brainstorming.
I'd rather have neph to be honest
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Atone
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Re: Irekei Necromancers

Post by Atone » Thu Feb 23, 2012 11:57 pm

Cryfowl wrote:
Atone wrote:Who's with me?
Lol should be in brainstorming.
I'd rather have neph to be honest
Yeah, but there's nothing else to talk about on this fourm. :p

Just think of how rad a sandelf throwing dagger blood prophet proccing necro would be. To support my argument, the necro trainer at the oblivion runegate was a sandelf.
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BoneBender
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Re: Irekei Necromancers

Post by BoneBender » Fri Feb 24, 2012 12:34 am

I don't see anything wrong with it. Shades (shroudbourne) have access to necro. It shouldn't present any balance issues that I'm aware of. The only question becomes: Why bother. If you want a self-hot make a shroudbourne.
Jim Reifinger wrote:If you ever find yourself in a fair fight, its all because your tactics suck.

Atone
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Re: Irekei Necromancers

Post by Atone » Fri Feb 24, 2012 12:41 am

BoneBender wrote:Why bother.
Sun Dancer.
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Namosa
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Re: Irekei Necromancers

Post by Namosa » Fri Feb 24, 2012 11:25 am

Atone wrote:
BoneBender wrote:Why bother.
Sun Dancer.

which is sex
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Cryfowl
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Re: Irekei Necromancers

Post by Cryfowl » Fri Feb 24, 2012 6:11 pm

I can't argue it would be nice to have a second option for a dual wielding necro. I ve made the elf version before and it was pretty cool. I imagine the irekie would be better.
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NinetyL
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Re: Irekei Necromancers

Post by NinetyL » Sat Feb 25, 2012 6:56 am

It would kinda make the shade version redundant, wouldn't it? Same advantages, yet more atr. Not that I would mind irekei necros, just pointing out stuff.

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Re: Irekei Necromancers

Post by BeanCurd » Mon Feb 27, 2012 7:26 pm

NinetyL wrote:It would kinda make the shade version redundant, wouldn't it? Same advantages, yet more atr. Not that I would mind irekei necros, just pointing out stuff.
I dont think it would make shades redundant. Shades are boss because they get a heal and can not be blinded. So even if Irekei's where able to be necromancers i think it would even out. My personal fav for necro is a elf but aye thats just me.
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Pollarixie
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Re: Irekei Necromancers

Post by Pollarixie » Mon Feb 27, 2012 7:46 pm

IREKEI DAGGER MELEE NECRO!

Atone
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Re: Irekei Necromancers

Post by Atone » Mon Feb 27, 2012 8:53 pm

BeanCurd wrote:
NinetyL wrote:It would kinda make the shade version redundant, wouldn't it? Same advantages, yet more atr. Not that I would mind irekei necros, just pointing out stuff.
I dont think it would make shades redundant. Shades are boss because they get a heal and can not be blinded. So even if Irekei's where able to be necromancers i think it would even out. My personal fav for necro is a elf but aye thats just me.
Irekeis get an identical HoT. The real trade off here is hide, blind immunity and slightly better stats for dual wield.

I liked all of the necro races, I'd just like to see some more options. I wish lore would allow for dorf necros. :(
Pollarixie wrote:IREKEI DAGGER MELEE NECRO!
Anthame necros win style bane hands down. The only thing better would be if necros could take archer and wield the fanged bow.
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Re: Irekei Necromancers

Post by Pollarixie » Mon Feb 27, 2012 9:17 pm

Xbow necros would be boss.

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