Grillz

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aeroch
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Grillz

Post by aeroch » Thu Jun 20, 2013 3:46 pm

pretty fun character so i thought i'd post it even though it's probably really stat inefficient and i should be embarrassed but idc

Human
Mage
Warlock

Tough as Nails
Warlord's Page
Tough Hide
Clever
Healthy as an Ox

Heroic Constitution
Legendary Intelligence

Battle Magus, Blade Master, Traveler

150 Constitution
140 Intelligence
45 Spirit

150% Warlockry (132 trains)
75% Sword (36 trains)
60% Sorcery (20 trains)
88% Warding (48 trains, leftovers)

GM Shielding
GM Stun
GM Spectral Bonds
GM Mind Strike
GM Shatter Will
GM Psychic Shield
GM Dull the Mind
GM Break Enchantment
GM Psychic Healing
GM Free Thought
26 Enfeeblement (leftovers)
JM Ignore the Old Order
8 Traveler gates and recalls
5 Dull the Body
5 Surpass Limits
1 Psychic Shout
1 Needs of the One
1 Mental Projection

Resist of Resist Psion or Warlock cloth (I wear all pierce)
Jade of the Shaper hood or Runed of Shaper/Genius
Crimson Circle Gloves

150 ATR + 15 Bleed (ideal) Jen'emdal

Charmed of the Bloodlords amulet
Manticore's of the Asp ring
Lapis of Warlockry ring

Mind Strike O-stance: 1551 ATR, 324-571 damage
Psychic Healing: 367-1013

Mind Strike P-stance: 2008 ATR, 242-426 damage

i play it mostly as a solo character, using debuffs and Precise Stance and Blade Master defense debuff as needed against all the Scouts/Thieves/Rogue characters. root is your best friend. not terrible as an auxiliary GvG character

Image
Last edited by aeroch on Thu Jun 20, 2013 5:27 pm, edited 2 times in total.

Moco
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Re: Grillz

Post by Moco » Thu Jun 20, 2013 3:50 pm

Legit build
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Ajushi
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Re: Grillz

Post by Ajushi » Thu Jun 20, 2013 4:57 pm

What are the 20 trains in sorc for?

How do you find stun with this thing? I ended up dropping it for several reasons.
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Now you must build the lies you have told.

aeroch
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Re: Grillz

Post by aeroch » Thu Jun 20, 2013 5:04 pm

Recall, i think i trained Sorcery that high before i got a Traveler. good point, that would free up 20~ trains

i find stun super necessary and i can't play a Mage without it. the ATR isn't great and only reaches about 1300-1400~ in Precise, with just enough ATR to keep myself stunned in O-stance, but it's a lifesaver between its uses offensively, defensively, and for pre-stunning

zenjah
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Re: Grillz

Post by zenjah » Thu Jun 20, 2013 5:05 pm

Ajushi wrote:What are the 20 trains in sorc for?
Recall Scrolls are expensive.
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aeroch
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Re: Grillz

Post by aeroch » Thu Jun 20, 2013 5:07 pm

zenjah wrote:
Ajushi wrote:What are the 20 trains in sorc for?
Recall Scrolls are expensive.
exactly. i just tried to check my stun ATR in precise and didn't have enough gold to buy a conc, so i made up a number

ManAgainstTime
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Re: Grillz

Post by ManAgainstTime » Thu Jun 20, 2013 5:33 pm

Spirit is too low, this character is str8 gimp!

Just kidding. Solid mage BMlock build.

Hedge
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Posts: 442
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Re: Grillz

Post by Hedge » Fri Jun 21, 2013 1:13 am

coulda sworn gril1z was madro...
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Rambow
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Re: Grillz

Post by Rambow » Sun Jul 14, 2013 4:24 am

aeroch wrote:pretty fun character so i thought i'd post it even though it's probably really stat inefficient and i should be embarrassed but idc

Human
Mage
Warlock

Tough as Nails
Warlord's Page
Tough Hide
Clever
Healthy as an Ox

Heroic Constitution
Legendary Intelligence

Battle Magus, Blade Master, Traveler

150 Constitution
140 Intelligence
45 Spirit

150% Warlockry (132 trains)
75% Sword (36 trains)
60% Sorcery (20 trains)
88% Warding (48 trains, leftovers)

GM Shielding
GM Stun
GM Spectral Bonds
GM Mind Strike
GM Shatter Will
GM Psychic Shield
GM Dull the Mind
GM Break Enchantment
GM Psychic Healing
GM Free Thought
26 Enfeeblement (leftovers)
JM Ignore the Old Order
8 Traveler gates and recalls
5 Dull the Body
5 Surpass Limits
1 Psychic Shout
1 Needs of the One
1 Mental Projection

Resist of Resist Psion or Warlock cloth (I wear all pierce)
Jade of the Shaper hood or Runed of Shaper/Genius
Crimson Circle Gloves

150 ATR + 15 Bleed (ideal) Jen'emdal

Charmed of the Bloodlords amulet
Manticore's of the Asp ring
Lapis of Warlockry ring

Mind Strike O-stance: 1551 ATR, 324-571 damage
Psychic Healing: 367-1013

Mind Strike P-stance: 2008 ATR, 242-426 damage

i play it mostly as a solo character, using debuffs and Precise Stance and Blade Master defense debuff as needed against all the Scouts/Thieves/Rogue characters. root is your best friend. not terrible as an auxiliary GvG character

[ Image ]
Major problem wiht the UI, there is an angry black man in it, and he does not approve of your UI
Image

cashmoneyflow
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Re: Grillz

Post by cashmoneyflow » Sun Jul 14, 2013 5:09 am

YOU ARE GRILLZ? *MIND BLOWN*
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aeroch
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Re: Grillz

Post by aeroch » Mon Jul 15, 2013 11:19 am

Rambow wrote:Major problem wiht the UI, there is an angry black man in it, and he does not approve of your UI
it's a pretty common setup for pre-07 players
cashmoneyflow wrote:YOU ARE GRILLZ? *MIND BLOWN*
ya

Darkaine
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Re: Grillz

Post by Darkaine » Thu Jul 18, 2013 12:23 am

Nice build

Vivitron
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Re: Grillz

Post by Vivitron » Wed Oct 09, 2013 1:33 pm

I had a lot of fun on a similar build this phase of cb. This thing could cut through scouts like a warm knife through butter.

I was planning on switching from a staff to a 50% bm sword when I could get one rolled, but I ended up sticking with the staff. I found that with gm stat debuffs I could ostance the rogue population of the server without defcutting them. This left me without a bleed or the ability to stun rogues, though.

I ran with ~1740 atr most of the time. IIRC when I had only ~1600 atr I ran into several rogues that I couldn't hit from ostance.

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