SBEmu Dalgoth Re-Opening 15th January

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Tantras » Mon Dec 28, 2015 5:15 pm

So if run buffs do come back will the current run buff everybody gets be taken away or modified? In the Classic Version way long ago I believe Scouts and Rangers had a self run buff along with the group run buff so that's why i bring up the current run buff everyone has that wasn't there a long time ago. Also its been so long since those were around I could have it all wrong so oh well I can't remember that far back.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by pqftgs » Mon Dec 28, 2015 5:18 pm

Those evil monsters at Google flagged the notification email as spam
Looking forward to the launch!

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Heyzeuss » Mon Dec 28, 2015 8:35 pm

The only question that really needs to be answered... Will it be stable? If the locking up and crashing is still happening every engagement then whats the point of any other change/fix

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by sgtjohnstonbigs » Mon Dec 28, 2015 9:24 pm

Is the entire project off-line until Jan 15th? I haven't been on in a bit but tonight all I get is "server busy" ( I am patched and have successfully played in recent past ). I was just curious because it feels like "Server Busy" can mean lots of things and the server is responding to ping...... Found this in the log file... ERROR: ArcServerLink::Run: Can't open connection to server (t=21.44) (r=12/28/2015 21:33:55)

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Starfish » Mon Dec 28, 2015 9:36 pm

Hey, yes indeed we're offline until the 15th. Prepping everything :)

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by shadowboxer » Tue Dec 29, 2015 1:31 am

We bringing back some FC gearz? :D

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by sgtjohnstonbigs » Tue Dec 29, 2015 11:38 am

Starfish wrote:Hey, yes indeed we're offline until the 15th. Prepping everything :)
Ah, perfect, thank you! Do you all have the ability perhaps to update the main page top-right (http://shadowbaneemulator.com/) where it says server status: open and online to reflect this and a little "be back online Jan 15" or something? I think that many of us were used to looking around this spot in the past for server statuses. I also have never really contributed to projects like this before but I have been writing software for the past 16 years and currently spend a great deal of my time playing "bar rescue" for software companies. If you all are up for an extra pair of hands I would be interested in being involved in some small way! Thank you for what you do, Happy New Years! Cheers, -J

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Dachende » Tue Dec 29, 2015 5:01 pm

I'm with you on the class armor thing. I want to wear ugly armor, mismatched crap and look like a total muppet while pvping.

Bring back equal stats on all 100% armor :)

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by s3615 » Tue Dec 29, 2015 10:08 pm

It's really a great news to me.
Thanks.
I will be back.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Fri Jan 01, 2016 7:31 am

Sweet news,
I am glad you¨re keeping lots of the changes you made. In my opinion the new changes and the excitement from testing new builds in battle really made the EMU a fresh SB for me.

Haters can move over to MB...

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Anklebiter » Sat Jan 02, 2016 10:10 am

Is there anyway you can give us a rough estimate of what time of the day server will be up on Friday the 15th please ? Many of us want to know if we should book the day of work or will it be evening start? Thx !

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Heyzeuss » Sat Jan 02, 2016 9:38 pm

Anklebiter wrote:Is there anyway you can give us a rough estimate of what time of the day server will be up on Friday the 15th please ? Many of us want to know if we should book the day of work or will it be evening start? Thx !
:lol: Didn't think people gave that much of a fruck anymore to have to be on at server up. :lol:

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by MAGRUDER » Sat Jan 02, 2016 11:01 pm

I've been searching a bit, but I got lazy.


What is the current patch, and what weirdo class changes are active?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Sun Jan 03, 2016 8:05 am

MAGRUDER wrote:I've been searching a bit, but I got lazy.
What is the current patch, and what weirdo class changes are active?
From what I could understand, all "weirdo" changes is active, but they will be stripping the server from a few of them and set things somewhere between old SB and new SB.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by MAGRUDER » Sun Jan 03, 2016 8:47 am

That's my point. It's extremely vague once again.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by IronGod » Mon Jan 04, 2016 12:36 am

Will be down to play shadowbane. What could population look like? 100~

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by XSolidX » Mon Jan 04, 2016 3:09 am

Can we keep the ranger changes from RIF plz?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by khwylar » Mon Jan 04, 2016 8:51 am

:lol: hohoo so exciting

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Mon Jan 04, 2016 9:46 am

IronGod wrote:Will be down to play shadowbane. What could population look like? 100~
Depends on how active the different guilds are in getting the hardcore players back to this game again. It have been some time since last server reset, and the dupes and bugs in Magicbane + the registration bug will probably help bring even more peeps here. So yeah 100+++ should be expected.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Mac » Mon Jan 04, 2016 10:11 am

Back to the roots...I like it. I too hope the stability is there, since Ubisoft never achieved that. 8-)

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Xergoos » Tue Jan 05, 2016 4:26 pm

ho ho ho... is it stable? is it playable? is it me again here? damn me...

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Tahllol » Tue Jan 05, 2016 8:31 pm

Wolfman1 wrote:
IronGod wrote:Will be down to play shadowbane. What could population look like? 100~
Depends on how active the different guilds are in getting the hardcore players back to this game again. It have been some time since last server reset, and the dupes and bugs in Magicbane + the registration bug will probably help bring even more peeps here. So yeah 100+++ should be expected.

You will have the same things here, just an excess of CN doing it as well. That and key cloning their arses off. Plus the same thing that pissed everyone off last time will happen again, unless something is being done about the CN acting as one massive nation.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Anno » Tue Jan 05, 2016 8:46 pm

IronGod wrote:Will be down to play shadowbane. What could population look like? 100~
The CN hordes.....
https://www.youtube.com/watch?v=bPh1KXA8egU

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Wed Jan 06, 2016 12:38 pm

Tahllol wrote: You will have the same things here, just an excess of CN doing it as well. That and key cloning their arses off. Plus the same thing that pissed everyone off last time will happen again, unless something is being done about the CN acting as one massive nation.
You may be right on this one, but I'm hoping the devs will find some workarounds. What they are writing about the "boons" you might get at banes if your outnumbered is a step in the right direction to atleast give some small balance to 1 vs 5 groups. Also it will be less effective to double box and those who like to be full grps of active players will def. enjoy that.

Guess we will see how it works out after the first banes.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by ArminApoc » Fri Jan 08, 2016 6:36 am

so still with the stealth nerf? I thought this was going back to a more classic version not more Starfishbane :p

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by KalVasFlam » Fri Jan 08, 2016 10:05 am

Excited. Hope to see some familiar faces and old friends as well as enemies.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Anno » Fri Jan 08, 2016 10:43 am


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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Pazuzu » Fri Jan 08, 2016 10:52 am

Image

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Skoot » Fri Jan 08, 2016 5:19 pm

idk i kinda like elendil better.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Anklebiter » Fri Jan 08, 2016 6:47 pm

Estimated server start up time for Friday 15th????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? THx

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Fore » Thu Jan 14, 2016 9:16 pm

!!!!!!!!
Last edited by Fore on Thu Jan 14, 2016 9:17 pm, edited 2 times in total.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Fore » Thu Jan 14, 2016 9:17 pm

WHAT DOES IT MATTER WHAT THE UP TIME IS IF THE launcher is not able to be downloaded?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by sgtjohnstonbigs » Thu Jan 14, 2016 10:24 pm

hmmm, to stay up and hope, or sleeeeeep...... hmmmmmmm.....

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Campblood » Thu Jan 14, 2016 10:52 pm

can't wait!!!!!

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Tahllol » Thu Jan 14, 2016 11:11 pm

How long until CN prime time? that is when the patcher will be released so we can play.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by sb945 » Thu Jan 14, 2016 11:49 pm

Tahllol wrote:How long until CN prime time? that is when the patcher will be released so we can play.
we are all day online :lol:

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Dachende » Fri Jan 15, 2016 12:50 am

What timezone is the server up on 15th based in ?

I ask because it's been the 15th for 19 hours here already and the future sucks without shadowbane.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by diesl80 » Fri Jan 15, 2016 1:06 am

Still 2 hours left for me on the 14th. I would assume its going to be at least 12 more hours, If this were a Powerball ticket I would pick 16 more hours from now

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Megadraga » Fri Jan 15, 2016 1:38 am

Dachende wrote:What timezone is the server up on 15th based in ?

I ask because it's been the 15th for 19 hours here already and the future sucks without shadowbane.
Hhhhmmmm... could've sworn ive seen your name in Tribes Ascend quite a few times...

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by liliass » Fri Jan 15, 2016 7:28 am

WHERE'S THE PATCH???

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Fri Jan 15, 2016 7:45 am

Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Pazuzu » Fri Jan 15, 2016 7:49 am

liliass wrote:WHERE'S THE PATCH???
ROCKER, WHERE'S THE PATCH BRO!

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by liliass » Fri Jan 15, 2016 8:26 am

Pazuzu wrote:
liliass wrote:WHERE'S THE PATCH???
ROCKER, WHERE'S THE PATCH BRO!
NO IDEA!!! WASTE MY FXXKING TIME TO WAIT , WAIT , WAIT AND WAIT.. GOD DAMN IT!.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by MAGRUDER » Fri Jan 15, 2016 9:51 am

Wolfman1 wrote:Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.

I can't wait to find out who you're playing with.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Fri Jan 15, 2016 10:12 am

MAGRUDER wrote:
Wolfman1 wrote:Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.

I can't wait to find out who you're playing with.
I will let you know darling as soon as I made my main, dont want a scrub like you steal my name if I told you in advance...
(oh and btw, my main is NOT Wolfman..., but it used to be back in the Fear server days)

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by MAGRUDER » Fri Jan 15, 2016 10:40 am

I'm not into stealing names. But I'll wait patiently for you to release said information.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Wolfman1 » Fri Jan 15, 2016 10:42 am

MAGRUDER wrote:I'm not into stealing names. But I'll wait patiently for you to release said information.
OFC, we got a date.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Shadeyoaks » Fri Jan 15, 2016 11:03 am

Can we get a screenshot of the new map? I'd like to see where I am going to plant

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by PKtankH123 » Fri Jan 15, 2016 11:50 am

What time does the patch update? 2.0 version of what time to upload? How long will we have to wait?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Phylor » Fri Jan 15, 2016 1:01 pm

Shadeyoaks wrote:Can we get a screenshot of the new map? I'd like to see where I am going to plant

it is the same one they were using during the last server as far as I know. The modified Dalgoth. Might be a screenshot of it on the wiki.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by ArminApoc » Fri Jan 15, 2016 1:22 pm

are we supposed to be able to create toons now or will those be wiped at launch?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Candi » Fri Jan 15, 2016 2:00 pm

Wolfman1 wrote:Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.
9 EST

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by diesl80 » Fri Jan 15, 2016 2:09 pm

Is that 9pm? Is that a drop dead time?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by liliass » Fri Jan 15, 2016 2:23 pm

Candi wrote:
Wolfman1 wrote:Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.
9 EST
hey , yo candi . 9EST PM live ?
where is the patch?

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Hidetade » Fri Jan 15, 2016 2:26 pm

liliass wrote:
Candi wrote:
Wolfman1 wrote:Chill guys, its early morning in the US now.

Dont expect that people doing this on their spare time and for free will skip work (and money) to give us a game ASAP. My guess is that we might see the game online in 4-8 hours from now (or maybe tomorrow).
Just hoping the DEVS will give a 6 hours notice, thats all I am asking.
9 EST
hey , yo candi . 9EST PM live ?
where is the patch?
No patch, there will be a launcher. Do you guys even read the freaking announcements?

Server comes up at 9pm EST so the patcher will obviously be posted an hour prior at least...

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Shadeyoaks » Fri Jan 15, 2016 2:40 pm

Hidetade wrote:
liliass wrote:
Candi wrote: 9 EST
hey , yo candi . 9EST PM live ?
where is the patch?
No patch, there will be a launcher. Do you guys even read the freaking announcements?

Server comes up at 9pm EST so the patcher will obviously be posted an hour prior at least...

Don't talk to rocker like that you dink.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by Candi » Fri Jan 15, 2016 3:39 pm

[quote="liliass"
9EST PM live ?
[/quote]
Yeah, sorry 9 PM EST.

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by crossby » Sun Oct 09, 2016 10:41 am

Those evil monsters at Google flagged the notification email as spam
Looking forward to the launch!
บาคาร่า

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by romanze7 » Thu Dec 08, 2016 10:28 pm

That good!!
goldenslot

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Re: SBEmu Dalgoth Re-Opening 15th January

Post by jeannie » Wed Jan 18, 2017 9:34 am

Is there anyway you can give us a rough estimate of what time of the day server will be up on Friday the 15th please ? Many of us want to know if we should book the day of work or will it be evening start? Thx !
gclub

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