Summon- NON-ISSUE

General Combat bugs and discussions. Bugs that aren't specific to a skill or power.

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Nebu
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Summon- NON-ISSUE

Post by Nebu » Mon Aug 13, 2012 2:46 pm

Forum Date/Time: 8/8/12 (european time)

Server Rev #: 0

Bug Summary: Casting a power/spell after accept a summon, dont interrupt the summon.

Steps to Reproduce: Get a summon from anybody, accept the summon question and cast a spell/power before you get translocated.
Additional Information: I could be wrong, but as i remember each using of a power/spell, while you get summoned, canceled the summon. I had this problem at 1/10 summons i got from my alt.
...nerdin' since 1985's...

aeroch
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Re: Summon

Post by aeroch » Mon Aug 13, 2012 2:50 pm

pretty sure the only thing that would prohibit a player from being summoned was opening combat stance, not casting spells

Nebu
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Re: Summon

Post by Nebu » Mon Aug 13, 2012 3:55 pm

...you could be very right... iam really not sure about that... i just wanted to let you guys know that, before my leck of knowledge let another bug exsist...
...nerdin' since 1985's...

Rewen
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Re: Summon

Post by Rewen » Mon Aug 13, 2012 3:58 pm

Casting a power does not interrupt summon.

The only things that do are safe mode, invulnerability, and having combat mode on at either the moment the summon is cast or the moment the summon translocation takes place.

Summon still appears to be delayed when a player has recently participated in PvP (evac summons).

GRANTO
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Re: Summon

Post by GRANTO » Mon Aug 13, 2012 4:35 pm

Summon works semi-correctly, just a bit of a delay after accepting.


-Combat breaks summons
-Spell casting does not break summons

Summoner:
Although, aside from doing a Combat Summon to break it, all other scenarios the caster's summon should be on cool-down
whether the person being summoned clicked "yes" or "no" in time or not.

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