Recall to Runegate -- Western Desrt

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aeroch
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Recall to Runegate -- Western Desrt

Post by aeroch » Thu Feb 27, 2014 3:15 pm

Server Version: 5824

Bug Summary: Recalling to Runegate from western(?) desert leaves the caster in stealth and safemode where they cast the spell, but it doesn't teleport them

Steps to Reproduce: Recall to Runegate from western Desert, Blood Sands or Vale of Nar Addad area

Additional Information:
Whoopin wrote:Theres a range on it, and the desert is too far from either Bergensring, Haldroms Gate, or Doomgate which are the only three flagged as destinations.

Its a Vorringia problem, not a discipline one. Gotta fix Vorringia.

Amaz
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Re: Recall to Runegate -- Western Desrt

Post by Amaz » Thu Feb 27, 2014 8:01 pm

There isn't a range on it.. something else is wrong.
find / -name \*yourbase\* -exec chown us:us {} \;

aeroch
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Re: Recall to Runegate -- Western Desrt

Post by aeroch » Thu Feb 27, 2014 8:04 pm

here's some places I tested on CB

Places I can recall from:
Legacy of Brutality city
Ashfell Plains macrozone
Khan'Ov Srekel city

Places I can't recall from:
Silvermoon Real Estate city
Vale of Nar Addad macrozone
Purple Cobras city
Dead Eternity city
The Blood Sands macrozone

Recall to Runegate is kinda buggy in general right now, 90% of the time I go to Bergensring like in Whoopin's post. Doesn't matter whether I'm in SM capital, LoB on desert, UDI, it seems to be the go-to

Amaz
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Re: Recall to Runegate -- Western Desrt

Post by Amaz » Thu Feb 27, 2014 8:13 pm

I will put some extra logging in my local server and roll a traveller later and see if I can see what is going on.
find / -name \*yourbase\* -exec chown us:us {} \;

Candi
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Re: Recall to Runegate -- Western Desrt

Post by Candi » Sat Mar 01, 2014 12:50 am

Confirmed to all above. It's been logged in Mantis (0000921).

Amaz
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Re: Recall to Runegate -- Western Desrt

Post by Amaz » Sat Mar 01, 2014 9:19 am

Yes, I did a first pass look at it, its totally broken, you end up at Berkensring because its the first on the list and it calculates the same distance for all the gates. That code is going to need rewriting.

Also I believe you should be able to recall to the Chaos Gate, but only when you are on Chaos, and to the Doom Gate, but one when on Oblivion, is that how you remember it ?
find / -name \*yourbase\* -exec chown us:us {} \;

aeroch
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Re: Recall to Runegate -- Western Desrt

Post by aeroch » Sat Mar 01, 2014 12:07 pm

i'm not sure about that tbh. i feel like you'd recall to Oblivion/Chaos if it was the closest available. any sort of testing or coordinate gathering need done for work on the Vorringia gates?

Amaz
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Re: Recall to Runegate -- Western Desrt

Post by Amaz » Sat Mar 01, 2014 7:15 pm

I believe they did it that way because you couldn't get to RoC if you hadn't bought the expansion, ditto Oblivion, and they didn't want some clever player finding a spot on the map which was close enough to let them recall to the Chaos/Doom gate without having paid them the money.
find / -name \*yourbase\* -exec chown us:us {} \;

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