Scout Master Bug List

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Silk
Retired Staff
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Joined: Wed Nov 10, 2010 1:41 pm

Scout Master Bug List

Post by Silk » Tue Aug 16, 2011 2:50 pm

Primary Tester:
Primary Developer:
Primary Designer:




Bug List: Last Updated 1/3/13 by Candi
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Jacamo
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Re: Scout Master Bug List

Post by Jacamo » Sat Feb 02, 2013 11:37 pm

Scout
Seeing /say from safe moders while GM detect hidden applied.
Dalgoth 467 538
Cannot read /say from safe moders with GM Detect Hidden.

Pathfinding does not override or replace spring and is burnt if used while sprint is activated.

Pathfinding gives 50% speed and says 60 % on skill

Reveal does require yourself or another person targeted.
If nothing is targeted it says too far away from your target.

Training running costs too much E when u start training running it should coust 1 pt for 2 trains.
Trains cost 1 pt. for 2 trains to skil lvl 46 with 115 int.
After 46 it is 1 pt for 1 train to be trained 2 pts at a time.

UmbraSprite
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Re: Scout Master Bug List

Post by UmbraSprite » Sun Sep 28, 2014 10:37 pm

Stealth. It breaks. On it's own. All the time. Makes playing a scout too frustrating to deal.
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Candi
SBE Team
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Re: Scout Master Bug List

Post by Candi » Sun Oct 19, 2014 11:53 am

UmbraSprite wrote:Stealth. It breaks. On it's own. All the time. Makes playing a scout too frustrating to deal.
Confirmed. RichV is looking into the issue as to the cause

xilic
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Re: Scout Master Bug List

Post by xilic » Tue Nov 18, 2014 1:09 am

if i cast camo for my group and then gm-sneak then if i cast detect hidden it breaks my inviso (apparently keys off the group camo instead of my personal sneak.)
play to crush! - Pyn/LB

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